Rookie Awards 2020 | Rookie of the Year
Game Development
Projects entered should include content specifically with the intention of contributing to a computer game. This includes models, environments, animations, fx elements, code and more. The judges will be looking for the best creative and/or technical submissions for this massive category.

Winners
On behalf of the sponsors and judges, The Rookies would like to congratulate the following category winners.
Winner

robertmccall
Canada | Think Tank Training Centre
Ever since I was a young I loved just about everything art related. I never really considered it a realistic career goal however until I was 19, and realized I wouldn't be as fulfilled doing anything else.
Runner Up

blazs91
Hungary
3d art has always fascinated me, and I watched movies and games with admiration. That is how about 2 years ago I finally made a decision: I want to be a professional artist one day! So I quit my job and started chasing my dreams. I had to sell my own house too since that was the only way for me to have enough funds to finance my endeavors and reach my dream. I felt like Bilbo Baggins when he set out on an unexpected journey.
Highly Commended

toivohuh
Finland | Metropolia UAS
I've always had that urge to share my vision with the world, whether in the form of film, architecture, music or digital art. During the last few years I've found my passion in 3D environment art.
Highly Commended

hkdabhiya
Canada | Seneca College
I always knew I wanted to be a part of the Video Game Industry ever since I played my first online flash game. I always asked myself, "how do they do it?" and from there, it has always been a constant learning experience!
Highly Commended
zefixo
Germany | Think Tank Training Centre
Wanted to get into CG Art after college, couldn't find a proper school to learn though. Became a blacksmith instead, after five years, I still wanted to get into 3d modelling, so I went to Canada to attend Think Tank.
Highly Commended

andreasav
United States | Think Tank Training Centre
I'm someone with a traditional art background, who took on the field of real-time 3D art for games because I want to build the coolest games of tomorrow.
People's Choice

hkdabhiya
Canada | Seneca College
I always knew I wanted to be a part of the Video Game Industry ever since I played my first online flash game. I always asked myself, "how do they do it?" and from there, it has always been a constant learning experience!
Honorable Mentions
The following winners made a lasting impression on the judging panel and secured highly sought after badges.
Category Brief
This category is showing your artistic and technical skills that helped create a computer generated game. Share your understanding of working with game engines and explain to the judges how your understanding of how games are made. This category is targeted towards artists creating 3D content for games, using engines to push their creations to the next level.
Show how your animation loops make a game scary, how your lighting dynamically change the mood of a scene, how your code can handle AI crowds and even how your models are perfect for high frame-rates.
There are many disciplines in this field and the judges will be reviewing all of them with the goal of finding the artist that they would love to have working on their next game.
Important Notes
- 2D Game Art should NOT be submitted to this category. This category is targeted towards 3D Artists and Game Developers. If you have amazing 2D Game Art and Illustrations, please submit it to the Concept Art category.
- The judges will equally consider both high resolution models and real-time models.
- Don’t have pretty pictures? Share a screencast showing your tools in action. Go one better and even share GitHub code snippets that you wrote for your game or plugin.
Requirements & Deliveries
- You must create a single entry page that includes all your best work. Do not create multiple entries with single projects as you will be disqualified.
- Make sure your work is primarily composed of 3D elements and content contributing to gameplay.
- Put effort into your entry page by including text descriptions, titles, work-in-progress and any include supporting material that you feel will impress the judges.
Judging Criteria
The judges are looking for artists that are ready for the challenges of production. They are looking for artists with a passion for this category and have worked hard to hone their skills.
The judges will be considering your overall presentation, technical skills, creative skills, variety of content, and employment potential. Treat your entry like a job interview. You have one page to show how amazing your skills are.
How to enter
- Read the Rules. Don’t worry, there isn’t too much lawyer talk in there. Quick Link.
- Create an Entry using the button below.
Need some help? Watch this video demonstration to help make sure you create the best entry possible.
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