Autodesk is a leader in 3D design, engineering and entertainment software. Customers across the manufacturing, architecture, building, construction, and media and entertainment industries—including the last 22 Academy Award winners for Best Visual Effects—use Autodesk software to design, visualize, and simulate their ideas before they’re ever built or created. From blockbuster visual effects and buildings that create their own energy to electric cars and the batteries that power them, the work of our 3D software customers is everywhere you look.
The Unreal Engine is a game engine developed by Epic Games, first showcased in the 1998 first-person shooter game Unreal. Although initially developed for first-person shooters, it has been successfully used in a variety of other genres, including platformers, fighting games, MMORPGs, and other RPGs.
Adobe gives everyone, from emerging artists to global brands, everything they need to design and deliver exceptional digital experiences. Creative Cloud delivers the world’s leading creative desktop tools, mobile apps and services, enabling users to work effortlessly across devices for connected creative workflows.
Founded in 1997, Pixologic Incorporated develops and markets innovative software tools for the film and video, games, graphic design and illustration markets. ZBrush is a graphics application aimed at simplifying the science behind generating computer graphics. ZBrush appeals to a wide audience by providing empowering tools that give users intuitive and visual control over the digital images they create. By providing a unique synthesis of 2D and 3D capabilities in a single stand-alone tool, ZBrush collapses economic and ease-of-use barriers to creating stunning images.
Substance, an Adobe company, is the industry standard for texturing and material authoring. Substance develops the new generation of 3D texturing software: Substance Painter, Substance Designer and Substance Alchemist. With most AAA game studios using these tools, Substance has become the industry standard for creating next-generation PBR (Physically Based Rendering) assets. These tools are also rapidly expanding to the VFX/Film and Design industries.
Chaos Group is a worldwide leader in computer graphics and maker of the Academy Award-winning 3D renderer, V-Ray. For more than two decades, Chaos Group has helped artists and designers across the globe produce and visualize everything from groundbreaking architecture to blockbuster visual effects. Serving the full spectrum of creative industries, including architecture, interior and product design, automotive, advertising, games, VFX for TV and film, and software development, Chaos Group is dedicated to advancing the future of 3D visualization, digital filmmaking, VR, and rendering technology. Chaos Group is committed to helping the next generation of CG artists, architects and designers get started in rendering through Chaos Group Education. It is also the company behind the immensely popular weekly podcast, CG Garage.
Foundry designs creative software technologies used to deliver award-winning visual effects and 3D content for the design, visualization and entertainment industries. Foundry’s software advances the art and technology of visual experience in partnership with creative leaders across the globe. It enables clients like Pixar, Mercedes-Benz, ILM, Weta Digital, The Moving Picture Company and Sony Pictures Imageworks to turn incredible ideas into reality by solving complex creative challenges.
Maxon Computer is a leading developer of 3D software for the creative industries, best known for its flagship 3D modeling, painting, rendering, and animation software, Cinema 4D. Today, users across the world rely on Cinema 4D to create cutting-edge 3D motion graphics, architectural and product visualizations, video game graphics, illustrations and much more. Maxon's client list includes ABC, Blizzard Entertainment, BMW, Sky, CNN, Fox, ITV Creative, MPC (Moving Picture Company), NBC, NFL Network, VDO, Sony Pictures Imageworks, The Walt Disney Company, Turner Broadcasting, Vitra, and many more.
SideFX is a world leader in the development of 3D animation and visual effects software for use in film, commercials and video games. SideFX’s Academy Award-winning Houdini software utilizes a node-based procedural approach which provides digital artists with an unprecedented level of power, flexibility and control. Houdini’s comprehensive feature set includes modelling, rigging, animation, particle effects, dynamics, compositing, integrated rendering, and more. Houdini is available for the Mac OS X, Linux and Windows operating systems.
Unity is the creator of the world’s most widely used real-time 3D (RT3D) development platform, giving developers around the world the tools to create rich, interactive 2D, 3D, VR and AR experiences. Our 1000 person engineering team keeps Unity at the bleeding-edge of technology by working alongside partners such as Facebook, Google, Microsoft, and Oculus to ensure optimized support for the latest releases and platforms. Experiences made with Unity reach nearly 3 billion devices worldwide across 25 platforms. Unity is powering RT3D in architecture, automotive, construction, engineering, film, games, and more.
Inspired by natural human abilities to create, our patented pen and touch input technology allows freedom of expression, inspired creativity, and drastic improvements in productivity, control and comfort. From product development and graphic design to the media and entertainment sectors, Wacom facilitates the work of individuals and workgroups with truly natural ways to work with digital content. At Wacom, we believe that technology should be easy to use and simple to understand. With products that rely on human intuition and natural movement, we strive to bring people and technology closer together.
Weta Digital is one of the world’s premier visual effects companies. Ground-breaking performance-driven digital characters like Smaug, Gollum, Kong, Neytiri, and Caesar (from Dawn of the Planet of the Apes) are widely acknowledged as some of the best digital characters ever put on screen. Weta's development of revolutionary virtual production workflows for Avatar, The Adventures of Tintin, and the Hobbit trilogy has firmly integrated digital production techniques into the film production paradigm. Weta Digital has six visual effects Oscars® and six visual effects BAFTAs to its credit.
3D World is a magazine and website published by Future plc whose main focus is 3D animation, visual effects, videogame design, illustration and architectural visualisation.
BINYAN is an award winning Arch Viz firm, considered to be a world wide industry leader. With studios in Australia, USA and the UK we are a group of app. 100 of the most talented 3d artists, animators, film makers and producers working on the most high profile projects all over the world. Having been recognised for our culture or diversity and creativity we pride ourselves on being an awesome place to work - but more importantly to grow as people, artists and professionals.
Crater Studio specializes in visual effects for film, but we’ve also got our hands in TV series, animation, commercials, music videos and extended realities. Our ever-expanding family is a melting pot of creativity and innovation with nearly 50 outstanding professionals working hand-in-hand to provide our clients with a seamless experience and flawless end-product. With more than 12 years of experience under our belt, we offer both production and post-production services as well as training opportunities through our very own Training Center that holds certified courses from leading VFX software companies.
Epic Games’ Unreal Engine technology brings high-quality games to PC, console, mobile, VR and AR platforms. Developers also use Unreal to create photorealistic visualizations, interactive product designs, films, virtual productions, mixed reality TV broadcasts and animated entertainment.
The Only Curated CG Marketplace - High-quality training & resources by the world's best artists.
Flying Bark Productions
Flying Bark Productions is an independent producer with an impressive legacy of creating iconic entertainment since 1968. We are a full-service production facility across feature films, television and a diverse range of digital content, including both short-form and long-form, specialising in creating both our own IP and high-end service projects. Taking great ideas, incredible stories and compelling characters from concept through to red-carpet premiere, is our passion. With some of Australia’s most experienced development and production teams, we bring both dynamic creativity and reliability to every production. With over 40 years of experience in creating original concepts and classic properties, Flying Bark continues to succeed by evolving with the new media landscape and emerging opportunities in the global market.
"Creativity is not just a single moment of inspiration, it is a collision of energies produced by a closely-knit team. At LightField, we love to create, to make things and turn ideas into beautiful, meaningful forms. For the last 20 years, we have been producing films, 3d animations, stunning visuals and bespoke music compositions, under world renowned architects Foster + Partners. The qualities that have helped the creation of these pieces are creativity, a highly tuned understanding of the architectural and film pipelines, an ability to work fast under extreme pressure, and keeping to limited budgets despite constantly changing requirements. Now established in Vauxhall, London, in our state-of-the-art offices, we are ready to convert your vision into the perfect communication vehicle. We value the art and we budget so that world-class work is accessible to all"
Modelfarm is a 3D visualisation company that produces world-class presentation material for the property, retail, tourism and education industry. ModelFarm is a collection of highly experienced artists and technical professionals headed up by Shane Aherne – a world leader in visual effects and 3D technology.
Ninja Theory Ltd. was formed in 2004 by four partners, including current Directors Nina Kristensen (Chief Development Director), Tameem Antoniades (Chief Creative Director) and Jez San OBE (Non-Executive Director). The studio pride themselves on striving for the highest production values and continually pushing the boundaries of technology, art and design to create evermore exciting video game experiences. The BAFTA award-winning developer of Hellblade: Senua's Sacrifice, Disney Infinity 3.0, DmC: Devil May Cry, Enslaved: Odyssey to the West and Heavenly Sword.
Headquartered in Bournemouth, UK, and with operations in Montréal, London, Los Angeles and the APAC region, Outpost VFX exists to bring vivid creative ideas to life by harnessing artistry, technology and innovation. Best known for creating striking environments, photoreal creatures and seamless digital makeup, we deliver all kinds of visual effects for all kinds of productions globally. Recent marquee projects have included Watchmen, Black Mirror, See and Hobbs & Shaw. Devoted to expressing ideas and encouraging change, we have developed a culture that is pioneering in its approach, based on five core values that guide everything we do: People, Innovation, Support, Creativity and Balance.
Rig-it.net provides custom face and body rigs with a variety of features for film, commercials and games. Our partner service Polygonbay offers complete asset build with modelling and texturing.
Our mission is simple, we are developing world-class plugin products and tools that benefit you, the 3D artist. We are the only 3D software company resolving complex architectural visualisation workflow issues adding multi-threading functions to dramatically increase computational power to handle working on massive BIM models. Our aim is to expand our product range, supporting a wider range of 3D, BIM and Real-time softwares and deliver these products as cost-effectively as possible, offering you financial flexibility and helping you work faster and make more profit.
Sketchfab is a platform to publish, share, discover, buy and sell 3D, VR and AR content. It provides a viewer based on the WebGL and WebVR technologies that allows users to display 3D models on the web, to be viewed on any mobile browser, desktop browser or Virtual Reality headset.
Founded in 1994 and based in Montreal, Quebec, Toon Boom develops animation and storyboarding software for film, television, web animation, games, mobile devices, training applications, and education. It was acquired by Corus Entertainment in 2012.
Unbnd specialise in AR, WebAR, SocialAR, VR and interactive experiences. We’re an Australian creative technology company built around a team of futurists, artists, nerds and thinkers. We’re obsessed with pushing the creative boundaries of technology, and strive to deliver intuitive and immersive experiences with purpose that entertain, invite participation and drive action.
Ever since 3D animated characters first appeared on the glowing CRT screens of labs and universities more than four decades ago, artists and engineers have competed to produce increasingly life-like CG creations. Now with the help of Ziva, these creators can effectively blur the boundary between the virtual and physical worlds. Founded in early 2015 by Academy Award-winner James Jacobs and Dr. Jernej Barbic, Ziva Dynamics is changing the way virtual characters are brought to life. Ziva character technologies harness the leading methodologies from engineering and computer science to rapidly produce the most accurate and scalable character results. Ziva fundamentally changes the character creation process, while providing greater control, speed, and capabilities to artists of all levels. Emerging artists, award-winning studios, and global brands are all leveraging Ziva’s technology to make world-class characters for movies, TV, retail experiences, and interactive environments.