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I have started doing small video edits when I was about 12, after seeing the first Avengers movie. I was amazed at what I saw and I immediately wanted to learn how effects like the ones we see in the movie are achieved. I started with lightsabers, making them with LS Saber and later on After Effects. I grew confident enough to seriously start 3D in 2020. I then joined VFX-Workshop in 2021.
Ever since I was a child, I have always enjoyed creating graphic products by experimenting as much as possible. I was able to range over different fields, which gave me a broad vision and a better ability to find solutions when needed. The visual has always attracted me so much that I was completely captivated and decided to delve into it to make it as much as possible what I liked to do.
Raised by huge movie watcher parents, I attended an audiovisual option in high school as hobby, but then I understood that i wanted to learn, create and share ideas and projets my whole life. Nothing more important exist for me than loving what I do every day, this is for what I work hard and fight for. The creative media and entertainment industry was an obvious choice after years of search about my objectives and interest in life.
Im so grateful to have discovered 3D art as a career path! Prior to that, I completed a vocational baccalaureate as a design assistant, but I felt unfulfilled. When I stumbled upon PIXL VISN, I felt an instant spark of excitement and enthusiasm for 3D modeling. Despite the challenges, I never lost my passion for bringing characters to life. Looking ahead, I'm optimistic about the future and determined to become one of the top character artists in the industry.
Working as a videomaker for companies and for cinema I realized that entertainment is the best way to send a message to the public. Seeing the communicative potential in this industry, I decided to start approaching 3D graphics in order to expand the visual possibilities with which to convey the message.
I am an avid cinephile and gamer, with a strong passion for environments. This passion led me to study set design and eventually pursue a master's degree in CG at Skyup Academy, specializing in digital environments for VFX and video games. Currently, I work with software such as ZBrush, Substance Painter, Maya, and Unreal Engine 5.1. I am dedicated to continuously expanding my skills by learning new programs to create innovative and superior environments.
I started learning 3D in 2020 when I discovered Blender and the huge amount of tutorials on the web. In 2022 I attended the 3D masterclass at Skyup Academy, studying the basics and deepening the various aspects of the VFX pipeline. Now I'm practicing what I've learned, continuing to study on my own in order to get the right skills to make the first step into the industry
Since I was a little girl in my tight cocoon I knew I wanted to do something in the Vgame/Movie field. Despite my strong passion for the 3D world, for many reasons, I decided to choose a different path studying Languages & International Cooperation. Fortunately, after 2 degrees and a lot of courage I matured and I took the decision to change my life’s path becoming a Chamaleon 3D artist (Texture/Grooming). Hope you can enjoy my works as I do, Respect and love
Back in high school I always enjoyed doing little stick figure animations and stop motion videos, and I thought it would be great to be able to make a living out of something like that. So I started studying an Animation and VFX degree, and that's where I fell in love with 3D and realized I'd always had a hidden passion for cinema and visual effects.