Ricetti Giorgio
ItalyMy goal is to become a skilled 3D modeler and texture artist, gain experience, and ultimately become a lead 3D artist in the gaming industry
Since I discovered the 3D world, creating something impressive from almost nothing, which can impress other people and be used in collaboration with other people's work, is something that makes me happy and astonished.
Learning: Skyup Academy
Skills: 3ds Max 3d Substance Painter Adobe Photoshop Adobe Premier Pro Adobe Substance 3D Painter Adobe Substance Painter Arnold Autodesk Maya Auto Desk Maya Corona Renderer Marmoset Marmoset Toolbag Marvelous Designer Maya Maya 2023 Redshift Unreal Engine 5 vray V Ray vray 5 vray render ZBrush
Expertise: 3D Animation Game Design & Development Visual Effects
Portfolio of the Week
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Leveled up to Debut N/A
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Leveled up to Player Oct 10, 2022
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Leveled up to Contender May 16, 2023
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Leveled up to Rookie TBD
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Pro TBD