Zanchetta Andrea
ItalyThe roles I aspire to apply for in the industry include texturing, environment design, layout, and lighting for VFX, animation and game.
I am an avid cinephile and gamer, with a strong passion for environments. This passion led me to study set design and eventually pursue a master's degree in CG at Skyup Academy, specializing in digital environments for VFX and video games. Currently, I work with software such as ZBrush, Substance Painter, Maya, and Unreal Engine 5.1. I am dedicated to continuously expanding my skills by learning new programs to create innovative and superior environments.
Learning: Skyup Academy
Skills: 3d Substance Painter Adobe After Affects Adobe Photoshop Adobe Premier Pro Adobe Substance Painter Autodesk Maya Maxon Zbrush Maya Maya 2023 Quixel Megascan Unreal Engine UNREAL ENGINE 5.1 Unreal Engine 5.2 Vray V Ray ZBrush
Expertise: 3D Animation Game Design & Development Immersive Media Visual Effects
Rookie of the Year - Finalist
Excellence Award
Draft Selection
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Leveled up to Debut Sep 12, 2022
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Leveled up to Player N/A
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Leveled up to Contender May 16, 2023
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Leveled up to Rookie TBD
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Pro TBD
• Experience
I have a bachelor's degree in theatrical, television, and film set design from the Academy of Fine Arts in Verona.