Kim EUSTACHON
Canada3D/Lighting Artist
Learning: Isart Digital Montréal
Skills: Adobe After Affects Adobe Photoshop Adobe Substance Painter Arnold Autodek Maya Autodesk Maya DaVinci Resolve Guerilla Houdini Marmoset Toolbag 4 Marvellous Designer Marvelous Designer Maxon Zbrush Maya Nuke Quixel Megascan Unreal Engine 4 unreal engine 5 ZBrush
Expertise: 3D Animation Concept Art & Illustration Product Visualisation Visual Effects
Editor's Choice
Portfolio of the Week
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Leveled up to Debut Sep 01, 2018
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Leveled up to Player Sep 01, 2019
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Leveled up to Contender May 07, 2022
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Leveled up to Rookie Sep 01, 2022
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Pro TBD
• Experience
Shot lighting - Render Debug / Optimization
Layout/Environment Art/Modelling/Texturing/Lighting/Rendering for AR/VR applications (Arnold & Unity).
Rough Layout & Camera Animation (Previs & Final)
Level Art, Props, etc. (Pre/early production) on Unreal Engine 4.