Alexandra Brak
GermanyMy dream job as a character artist is to bring my creations to life. Career goal: become a top artist by expanding my skill
Im so grateful to have discovered 3D art as a career path! Prior to that, I completed a vocational baccalaureate as a design assistant, but I felt unfulfilled. When I stumbled upon PIXL VISN, I felt an instant spark of excitement and enthusiasm for 3D modeling. Despite the challenges, I never lost my passion for bringing characters to life. Looking ahead, I'm optimistic about the future and determined to become one of the top character artists in the industry.
Learning: PIXL VISN | media arts academy
Skills: 3d Substance Painter Affinity Photo Arnold DaVinchi Resolve Marvellous Designer Maya Maya 2023 Nuke XGen ZBrush
Expertise: Visual Effects
Rookie of the Year - Finalist
Draft Selection
Portfolio of the Week
-
Skipped Debut N/A
-
Leveled up to Player Jan 01, 2021
-
Leveled up to Contender Jul 01, 2022
-
Leveled up to Rookie Sep 01, 2023
-
Pro TBD
• Experience
-Internship- 3D Modeling hard surface for a Game
-Education- Proficient in Zbrush, Substance Painter, Maya, Marvelous Designer.
-Internship- Pre-and post-production of film material for editing, sound mixing and color correction.
-Internship- Creating 2D concept art under requirement with efficiency, including characters, environments for Mobile Gaming App.
-Education- I learned many different things, such as filming, photography, designing brochures and products. Worked with all adobe programms
-Internship- First experience with a 3D Programm. Creating 3D assets for the kitchen.
I'm creating building and assets for a game. I started as an intern and was then hired.