Federico di Ragogna
ItalyMy main dream is to make my own film, but my vision for a career is to join a production company.
Ever since I was a child, I have always enjoyed creating graphic products by experimenting as much as possible. I was able to range over different fields, which gave me a broad vision and a better ability to find solutions when needed. The visual has always attracted me so much that I was completely captivated and decided to delve into it to make it as much as possible what I liked to do.
Learning: BigRock
Skills: Adobe After Affects Adobe After Effects Adobe Photoshop Adobe Substance Painter Arnold for Maya Autodesk Maya LookDev Kit
Expertise: 3D Animation Graphic Design Motion Graphics Product Visualisation Visual Effects Web Design & Development
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Leveled up to Debut Feb 01, 2019
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Leveled up to Player Aug 24, 2023
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Experience
I have been involved in projects where a texture artist was required to handle the materials and textures of video game assets.