Natalia Cabalceta
Natalia Cabalceta

Natalia Cabalceta

  United States

I'm working hard to be a 3D artist in entertainment.

I realized I wanted to work in digital media at the end of a Biotech research internship. My P.I. sat down with me and said that he wasn’t sure if he chose the right career. He gave me guidance that if I continued to learn Biotech, to do it because I really loved it. But I wasn’t sure because I felt untapped. I took some time to figure out what I wanted and it led me to my roots in art. Ever since, I can’t get enough of the infinite sandbox in the digital space. I feel it’s what I’m meant to do.

Learning: Self Taught

Skills: Adobe Photoshop Autodesk Maya Marmoset Toolbag3 Substance Painter ZBrush Core Substance Painter Arnold Renderer Substance Designer autodesk mudbox Unreal Engine 4

Expertise: Game Design & Development Immersive Media Other

Weekly Drills - Winner

  • Leveled up to Debut Sep 03, 2019
  • Leveled up to Player Aug 22, 2020
  • Leveled up to Contender Feb 02, 2021
  • Leveled up to Rookie Jan 04, 2022
  • Pro TBD

Experience

Animation Production Intern - DreamWorks Animation
Remote | Sep 2020 - Dec 2020

• Intern on Jurassic World: Camp Cretaceous

Mentee - Women in Animation Mentorship Circle
Remote | Jul 2020 -

• Model and texture assets for a short animation project • Mentee

Associate 3D Artist
Remote | Aug 2021 -

• Model and texture 3D assets • Create greyboxes of environments • Test assets in game engine • Assist in set dressing

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