
Natalia Cabalceta
United States
I'm working hard to be a 3D artist in entertainment.
I realized I wanted to work in digital media at the end of a Biotech research internship. My P.I. sat down with me and said that he wasn’t sure if he chose the right career. He gave me guidance that if I continued to learn Biotech, to do it because I really loved it. But I wasn’t sure because I felt untapped. I took some time to figure out what I wanted and it led me to my roots in art. Ever since, I can’t get enough of the infinite sandbox in the digital space. I feel it’s what I’m meant to do.
Learning: Self Taught
Skills: Adobe Photoshop Autodesk Maya Marmoset Toolbag3 Substance Painter ZBrush Core Substance Painter Arnold Renderer Substance Designer autodesk mudbox Unreal Engine 4
Expertise: Game Design & Development Immersive Media Other

Weekly Drills - Winner
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Leveled up to Debut Sep 03, 2019
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Leveled up to Player Aug 22, 2020
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Leveled up to Contender Feb 02, 2021
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Leveled up to Rookie Jan 04, 2022
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Pro TBD
• Experience
• Intern on Jurassic World: Camp Cretaceous
• Model and texture assets for a short animation project • Mentee
• Model and texture 3D assets • Create greyboxes of environments • Test assets in game engine • Assist in set dressing