Mao Mornity
Mao Mornity

Mao Mornity


Concept art is my main focus, solving problems, finding ideas. But if I think 10 years in the future, I'm really dreaming of Art Direction.

I always worked for entertainment as I'm a former sound engineer and spent 15 years in the audio industry. But as life goes, sometime you need to change. So 4 years ago I discovered digital art and just lost myself into it. I basicaly learnt the 2D basics at "Digital Painting School" an online French classroom, for which I'm actually moderator and community manager. I also dig 3D and VR by myself. And as I always loved games and movies, the rest of the path was pretty clear.

Learning: Self Taught

Skills: Blender Adobe Photoshop Vegas PRO DaVinci Resolve Quill Quixel Suite Gravity sketch oculus medium Quixel Mixer Adobe Medium

Expertise: 3D Animation Concept Art & Illustration Immersive Media Visual Effects

Portfolio of the Week

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender May 06, 2020
  • Leveled up to Rookie Feb 17, 2022
  • Pro TBD