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Odessa
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Odessa

Mao Mornity
by maomornity on 28 Jul 2020

Quick city layout experiment.

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I wanted to try a new technique to make fast city layouts and background. For a reason I don't know it ends up with an idea of a future megapolistic version of Odessa in Ukrain, just beacause of the black sea as I need some city reflections in the water or sort of.

Everything is really low poly and light. All made in Blender Eevee, render basicaly real time to, and just a bit of Vegas Pro for the cut.

I tried to push most of the lighting and overlays directly in the compositor for easy editing.

Music comes from Epidemic Sounds: Santosha - Van Sandano

https://www.epidemicsound.com/track/3ZBMv2G0VZ/

Viewport view to see a bit better.

And bellow the first project itteration. All of the work is just couple of hours for this, and one additional hour for the final version and cut.

And the last viewport captions to show the texture cheat and quick base shader.


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