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I wanted to work with games and make art from a very young age. Due to difficulties and other life situations perusing art wasn't an option. When I migrated to Sweden i saw the opportunity and started learning on my own until two years ago that made the jump to quite my job and enroll into an art / game development school to chase my dream.
I've always loved digital games ever since I was a child. After high school I took a chance and got into a 3D graphic program first at Södertörn university and then at Futuregames. I'm currently focusing on using artstation as my main portfolio though. My Linked In account: https://www.linkedin.com/in/malinzattlin/ My Artstation: https://www.artstation.com/malin_zattlin
I first realized that I wanted to work with creative media was at high school. I just created my first 3D model with correct UV-mapping and good looking textures, In my mind it looked like a model strait from Elder Scrolls: Skyrim. I was so happy and proud of it, which made me to do more and more. I had so much fun doing this creative work which made me realize that this is something I want to work with and continue doing .
I realized that I wanted to work in the creative media and entertainment industry around 4-5 years ago. At some point 3D environments became my main focus as through environments I could share stories with others and create a space they could explore. Now I’m specializing in organic environments and vegetation. I find it interesting to observe how nature works and to learn about different techniques of bringing that experience into 3D.
I worked with Editorial Illustration for many years but something that always bothered me was that the final products of my work represented medias that I didn't consume or didn't believe in. Shortly after that, I started learning game development by myself and released a couple of very simple games - the public reaction was completely different from anything I did before, and that's what motivated me to move across the world to attend a game dev school in Sweden, where I study now!
I've realized quite recently that i actually been interested in working with games for quite a long time. I started with creating games in old RPG Maker 2003 and using the map editor for Battlefield 1942 way back. Drawing and painting has always been a important interest to me, but its not until the last few years that i realized that i wanted to create art for games. 2 Years ago i quit my non-artistic day job to pursue a career as a artist.
After finishing my first internship at a law firm, I realized that this was not for me, sadly I hadn't done any kind of art since I last held a crayon and so I moved into a very technical art direction. However, I had always wanted to get back into "real" art and so. When I in September of 2017, on the very date of my 30th birthday got the opportunity to enroll in the 3D Game Art program at Futuregames, I took a leap of faith and quit my current job as a CAD technician.
When I was 10 and picking up a guitar for the first time. I drawed alot as a kid but when I picked up that guitar something happened. I knew what I wanted to do. At least at the time I thought I did. I went to music schools and educations and was a musician until about three years ago. That's when I had had enough of touring and being away from family and friends almost all the time. I had found a passion that had grown stronger than music - 3D.
Back in 2010 I was not happy with the direction my life was heading towards, and I needed a change. Video games have been a part of my life since as far back as I can remember. The switch into game development felt natural, and it did not take long before I was engrossed in the sea of knowledge and challenges that lay before me.
Art has been my passion since childhood. Initially nicknamed "painter" since grade-school, my fascination with cartoons and games led me to explore game art, which often was deemed unconventional. Despite early skepticism by many, this path has evolved into a thriving creative outlet in the dynamic game industry, allowing me with perfect timing to seize and fully express my artistic vision.
After completing a bachelors degree within the humanities I found myself loosing passion. I worked to keep a roof over my head and found nothing in my life interesting. I had attended a traditional arts school before going into university and wanted to feel the same passion I did when creating traditional arts. After visiting an open house event at an EA office in Stockholm I knew where the next chapter in my story had to start and thus my journey to once again work with creativity began.
I was basically born with a game pad in my hands and my love and passion for games has been a big part of my life. I started out with a NES, playing all the classics like Mega Man, Zelda and Metroid and have since been a committed player of games from all generations. I have played games all my life, now I want to make them.