Rookie Awards 2024 - Open for Entries!
Old Wood
Share

Old Wood

Agnieszka Nogalska
by agnieszka on 31 May 2019

0 449 0
Round of applause for our sponsors

Here is some wood that I made for my Swamp scene. All the meshes are made in Maya and sculpted in Zbrush, textured in Substance Painter and Substance Designer. The project was presented in Unreal Engine.

front view

back view

low poly

low poly with normal map applied

final albedo and normal map

roughness and ambient occlusion

Below is an example of some of the masks I made in Substance Designer and later applied in Substance Painter as the base for outer part of the wood (picture to the left) and inner part (picture to the right)

Along with basic albedo I also made some surface details and roughness in Substance Designer. The third map seemed also very useful as I used it repeatedly in Substance Designer to get different layers of fibers.

Here are different layers that I used in Substance Designer to create the final albedo.


Comments (0)

This project doesn't have any comments yet.