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No Man´s Land: Pencil Shader
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No Man´s Land: Pencil Shader

by Vilhelm Lindroos, Mikaela Marti, and atther on 28 Apr 2020

This project was a mini collab I did together with Mikaela Marti and Vilhelm Lindroos. The scene is based on a ink drawing made by Alexander Joseba. I did the shader and some vfx for this project. This was all made in 3 workdays. More content and info: https://www.artstation.com/artwork/1nggZK

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Post process pencil material. I used a material function were I blend all the textures and use an alpha to gain a gradient. I added a texture overlay with a color to get a more paper feeling.

Material Function that lerps pencil texturs with WorldAlignedTexture

Post process stroke material. I followed this tutorial to get the outline and adjusting the world normals.

I made my simple pencil textues in substance deisgner


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