Materials - Haunted Mansion
Here are a few materials I created for the Introduction to Environment Art course at Futuregames. This was an invaluable deep-dive into Substance Designer that helped me understand and get comfortable with the tool. --- Thank you for viewing! Feedback and critique welcome as always :)
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This tree bark material was particularly challenging, and I followed Nikola Damjanov's wonderful tutorial to create it: https://www.youtube.com/watch?v=G4Hy7Ijzz4Y
For this stone wall material in particular, I used Substance Sampler to convert an image into a material and edited parts of it in Substance Designer to add more variation.
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