Christofer Axelsson
SwedenMy dream job would be to work as a Hard Surface 3D artist and create amazing Sci-Fi art.
I started playing guitar when I was 14 and since then I discovered how amazing it is to create art, no matter the medium. I've since then explored a number of different mediums and now I'm actively developing my 3D skills.
Learning: Futuregames
Skills: 3d Substance Designer Adobe 3D Substance Painter Adobe Photoshop Autodesk Maya Blender Marmorset Toolbag Marmoset Toolbag 3 Unity 3D
Expertise: Concept Art & Illustration Game Design & Development Other
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Leveled up to Debut Sep 30, 2017
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Leveled up to Player Nov 15, 2019
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Leveled up to Contender Jan 31, 2022
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Been creating a variety of hard surface assets for commissions,. including weapons, vehicles and environment props.
Created game-ready player character weapons and equipment assets. Integrated in-house and outsourced art assets using proprietary tools.