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Hedda Peterson

Hedda Peterson

  Sweden

Develop digital humans and creatures, using both real time and offline rendering.

A couple of years ago when I found out about my school Futuregames.

Learning: Futuregames

Skills: Arnold Autodesk Maya Maya Substance Painter Unreal Engine 4 Zbrush

Expertise: Game Design & Development Visual Effects

Draft Selection

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Apr 12, 2019
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Futuregames
Class of 2019

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