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I was always going to be an artist, went to art school & graduated…..but it was in the late 80’s & there weren’t the jobs for artists like there are now. I had family to provide for, so I had to go into graphic design & work any other jobs I could get. I didn’t have time to draw, I worked 3 jobs, plus I was a mother having to cook, clean etc. I spent the next 20 odd years not drawing at all, then I was diagnosed with a rare illness & had to stop working & I started to draw again 5 yrs ago.
During my final year of a Bachelor of Music, I was doing sound design/compositions for video games which sparked an interest for the creative process of making video games. When making a portfolio as entry for a games/animation degree I discovered an enjoyment for creating environments and level design.
I started my 3D journey is 2020 and haven't looked back. I have always had an interest in visual storytelling, ever since watching Lord of the Rings and Star Wars as a young boy. I would pour over the visual guide books, looking at every detail as closely as possible. I would imagine the world in which each object was created. I have always been fascinated how well crafted ojects and environments enhance a story.
After having spent a few years on my scientific career, I felt like I had pigeonholed myself. It was only after discovering VFX, a synergy of art and science, I knew I had found a place where I could thrive. I finalised my commitment to this industry after discovering it's passionate and inspirational community.
I have always been consumed by Blizzard’s games and worlds, most especially the Warcraft universe, providing me with a strong source of inspiration for my ongoing development as an artist. From about 8 years old I knew all I wanted to do was make art for this particular fantasy world, which ultimately has led me into the games industry.
I discovered this path by chance when I stumbled across CDW Studios and a poster by Jaime Jones for Halo Reach. Something clicked and I knew this was what I needed to do. 20 years old and already studying/working as a Web Developer and with 0 experience in Art, I started my first ever course and changed my entire life around. It took me a while but I finally discovered what I truly wanted to be. Been moving towards that ever since, 6 years on and I haven't looked back once.
I first realised that I wanted to work in the creative media industry while I was completing my research project in high school. My topic question was, "In what ways has the advancement in CGI impacted the film industry?". Before doing any of my research I didn't have any knowledge of CG or how it was done, yet I was very intrigued and enticed by the world of VFX and I was already in love with games. The more research I did, the more I realised that I wanted to be a 3D artist.
I dreamt of working in the entertainment industry as a kid all the way back when I was playing my Super Nintendo. Although, it would be many years later that I would recognize my dreams could become a reality and that my hobby could become a profession. I truly put my head down and started to apply myself when I started my formal education. I have worked long and hard to get to where my skill level is at now, and I look forward to pushing myself harder every day to try my best myself.
My name is Alex and I am an aspiring 3D/texture artist. From a young age, I was fascinated with digital art/design, wanting to know more about it and how it was created. At the start, I focused more on video editing and motion graphics more than anything else. However, I ended up coming across Autodesk Maya and wanted to know more, thus starting the plunge into visual effects and 3D.
12-year-old me constantly redrew scenes from Kingdom Hearts and Final Fantasy as a personal challenge. It was the only way I knew to try produce' something of that aesthetic. I once had an idealistic desire to contribute to building the industry that most of the people I knew thought was non-existent, but instead went to study Science. After graduating, I finally gave in to the nagging curiosity as to explore 3D and my love for art and returned to see how far I can go.
Since the day I figured out how to hold a pencil I've always known I wanted to be an artist. As a tiny tot and even now, I'd get lost in my own worlds and stories while listening to music or thinking of my favourite shows. Upon taking Film & Television classes in high school where I discovered my passion for cinematography and visual storytelling, I then finally realised that animation was my calling.
I've always been interested in the entertainment industry but it wasn't until I was at university for 3 years doing non-creative subjects that I realized that I really wanted to be a part of it. Movies, especially animation, have always been a big part of my world, starting with family movie nights as a kid almost every weekend. We would watch all of the behind the scene footage and I was always so interested by what went on. This included everything, costume, set, acting, and directing