Fenine
These are the different assets, backgrounds and concept art that was completed by myself for our university group project. We created a side scrolling platformer called 'Fenine' that was inspired by the legend of Cats and their 9 lives. This project was created over 12 weeks
Orignal Mood Boards
These were our original mood boards for our project!
First Concept Sketches and Brainstorming
These were the first initial sketches made for our project focusing on creatures, and planning basic level design
Level Concept
Hand-drawn level design to show different obstacles and platform placement as well as first draft level design that shows the whole scope of the project and where the original monsters would be placed within the level
Background Concept and Design
We tried to create a background that would work with a parallax effect. We decided to use background tiles as the top of the canvas would be visible when the player would jump through the level
Concept Art
Concept art created to help find the feel and atmosphere of the game. The first is a study of the way the branches would be created within the background. The second was a fully completed concept artwork that has too much detail for the feel that we were looking for.
Concepts and final art for Climbing Tree Asset
We wanted to tree's to be twisted and very natural within the space. The forest that the game is set is meant o be within a deep and dark forest and we felt that having large trunked twisted trees would make the forest thicker and heavier
Concept art for Assets
Similar to the concept art, my original designs for our assets were too detailed and were too light for our game's atmosphere. The problem was that I was making fine details that wouldn't necessarily be seen within the game. The black and white assets were the starting point to where our assets ended up
First Draft for Tileset Design for Player Plain
Final Tile Set design with previous concepts with Monster Designs on top (monsters created by Team-mate Sophie)
Atmospheric Orbs for background and environement. Done in After Effects
On Screen Control Designs
Final On-Screen Controls
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