Andrew Gebert
AustraliaTo have my name appear in the credits of a Triple A product.
When I was 7 I was gifted a handy-me-down Nintendo 64 for my birthday. It was this gift that helped me realise I was destined to work in the media/entertainment industry.
Learning: Academy of Interactive Entertainment
Skills: Autodesk Maya Marmoset Marmoset Toolbag Substance Painter Unreal Engine
Expertise: Other
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Skipped Debut TBD
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Skipped Player TBD
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Skipped Contender N/A
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Leveled up to Rookie May 07, 2020
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Pro TBD
• Experience
3D Modelling/Texture Artist
Zero One
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Oct 2018 -
Feb 2020
Modelling/texturing artist on an unannounced project
• Current Education
Academy of Interactive Entertainment
Class of 2018