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When I watched the Harry Potter movies for the first time, as a child, I knew I wanted to be part of the film industry, expect I wasn't sure what exactly. I loved the effects and I wanted to know how it was possible to put non-existing stuff in films that looked like it's real. A few years ago, I took my chances and started my dream to become a VFX artist.
I still remember getting a Playstation 1 as a kid and playing Ridge Racer with a steering wheel twice my size. Ever since, video games and electronics in general have been a passion of mine. At some point I just realized I wanted to know everything that makes a game tick, and I wanted to be part of it.
I found out about 3D software when I was about 10 years old. I started experimenting and it became a hobby of mine that came and went multiple times. Eventually I got more and more into game development and CGI and I decided to do game graphics productions at Digital Arts and Entertainment at Howest as my higher education.
At a young age, I was introduced to art through seeing my godfather's art this interest peaked when I played video games with my mother where I made many good memories playing Rayman, mist, and Tomb Raider. I lost this spark for all kinds of art through my high school years but when it became time to choose what I was going do for my future I found that spark back and started going to Howest to study game graphics productions and animation to pursue my dream of becoming a character artist.
The love of film has been there since I watched those first animated movies as a child. I can credit the base of everything I have accomplished today to one title: 'Spirit - Stallion of the Cimarron'. It's also the first movie I ever cried to, as I've been told by my parents. The drive to actually pursue that career in entertainment actually came only a few years ago, but since then I've gone full speed ahead.
I made my first render in the age of 10. I always thought 3D was something every person can tell the basics about - just like drawing. I realized how unique skills I'm developing when I went to high school and moved to another city. My new friends were amazed by my artworks and only a little percentage of them knew anything about what I'm doing. That's when I understood how narrow this genre is and that I want to follow it as my career path.
I realized that I wanted to get into the creative media and entertainment industry back when I was still studying architecture. I really had developed a passion for 3D design and I really wanted to create a career out of it, so I enrolled for another degree, from architecture, to games and so far it has been the best thing I have done just yet. I've found new love passion into the game industry and I really look forward to start building my life in it.
I started my artistic journey in high school, where I studied academic art and graphic design. I had always been a huge admirer of the creative process behind films and games. The idea that the concept artist career path could be possible for me was completely unfathomable, until in high school I realized I could utilize my love for art, design, storytelling, films and games and work towards being a concept artist, and in that way, tell the inspiring stories I've always loved through design.
As a Graphic artist student I grew a interest into 3d modelling, I was obsessed by it. This made me want to switch my career goals. I started of with a course to create concept art, and a basic 3d artist course. after this I went to Howest Digital Arts & Entertainment where I enjoyed a 3 year study on the Game Graphics productions pipeline!
I've always been drawing as an outlet for my imagination, but wanted to do more. When I started studying Digital arts & Entertainment I realised the potential of 3D visuals. Games have been my favorite medium for a long time, so studying 3D art has helped me bring my imagination to life in these virtual worlds. I would love to contribute to both serious and entertainment games!
In high school I had a lot of mathematics and physics. I did not liked it very much but it pushed me to finish it so I could start with doing something new. Back then I dreamed to do something really different and more creative. I experimented with editing footage and creating basic video effects. In my last year after a lot of researching with help of my parents I stumbled on DAE. I was looking at the different artwork on their site and it totally convinced me. I was encouraged to make such an