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Gia Bao Lam
Gia Bao Lam

Gia Bao Lam

  Belgium

Currently enjoying and exploring stylized art!

I spent a lot of time in my childhood playing games and I was always fascinated on how they were created. Then I was drawn to the idea of being able to make my own ideas in 3D and that's where my journey started.

Learning: Howest University of Applied Sciences - Digital Arts and Entertainment

Skills: 3DS Max Adobe Photoshop Autodesk 3ds Max Autodesk Maya Substance Designer Substance Painter Unreal Engine Zbrush

Expertise: Concept Art & Illustration Game Design & Development

  • Skipped Debut N/A
  • Leveled up to Player May 19, 2020
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

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