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Vendibot
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Vendibot

Margot Vandenbussche
by margotvandenbussche on 27 Aug 2022

Had so much fun making this project, following the PBR pipeline. I'm used to making props and environments in greek/roman style so this time I went in a different direction: sci fi! Modeled in 3ds Max, Textured in Substance Painter, Animations made in Houdini, & finally presented in UE4

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Concept by Omercan Cirit
https://www.artstation.com/artwork/q9glgR


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