Rainy Night
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Rainy Night

Ruben Van Ostaeyen
by rubenvanostaeyen on 30 Jun 2020

Another exercise on level decoration in Unreal. Most of the props used come from Henry K's Japanese alley kitbash. I used these in combination with props from the Quixel library and self made props. The goal was to create a dynamic, realistic looking scene while keeping performance in mind.

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For this project, I also made 2 custom materials using Substance Designer.


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