Rainy Night

Rainy Night

Ruben Van Ostaeyen
by rubenvanostaeyen on 30 Jun 2020

Another exercise on level decoration in Unreal. Most of the props used come from Henry K's Japanese alley kitbash. I used these in combination with props from the Quixel library and self made props. The goal was to create a dynamic, realistic looking scene while keeping performance in mind.

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For this project, I also made 2 custom materials using Substance Designer.

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