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I started by the little age with 2D drawing and technical design studies, my first work experience was workin in the development of fashion displays as a 3D artist, it was in that moment I realized the power of creating 3D stuff. After attending the Skyup Academy CG Masterclass, to improve my abilities and decide which path to pursue, I've been choosen to join their team as a teaching assistant. Currently putting all of myself trying to master 3D modeling.
My creative journey began during my time at the University of Interior Design in Milan. It was there that I first realized my passion for the creative industries. It all started when I enrolled in a course that introduced me to 3D software for architectural projects. This transformative experience ignited my love for design and technology, setting me on a path to pursue a career in the creative world.
From an early age I enjoyed drawing game levels of my favorite games. Growing up I went into film and television as a set designer but something was missing. A few years ago I changed sector to devote myself to concept art and finally be where I wanted to be, designing infinite worlds where the only limit is one's imagination.
The first time EVER was when I was like 5 or 6. I watch and rewatch Spirit: Stallion of the Cimarron like thousands of time thinking: "I know that this isn't real, but It's AMAZING! How can people create this?". Than How to Train Your Dragon comes when I was 10. From that precise moment all my life was addressed to 3d Animation. At the end with the arrive of Horizon Zero Dawn I've decide that I wanted to create worlds and animals and anything sensational for the rest of my LIFE. Thanks.
Everything began when I started creating little paper dragons and making stories about them! I always enjoyed working on this kind of projects since I was little and imagining to work on an animation movie, creating characters and collaborating with a talented team, inspired me to took this path as a personal career!
Ever since I was a child, I have always enjoyed creating graphic products by experimenting as much as possible. I was able to range over different fields, which gave me a broad vision and a better ability to find solutions when needed. The visual has always attracted me so much that I was completely captivated and decided to delve into it to make it as much as possible what I liked to do.
I've studied for 5 years at Artistic Secondary School. I've the passion of drawing, also digitally and do graphics but I also love Computer Science. So I decided to merge Artistic point of view with Computer Science, definetly. Now, after the graduation in CG at BigRock School in Italy in August 2022, I have definitely decided my way! Love this! Currently I'm working as 3D modeler freelance!
Working as a videomaker for companies and for cinema I realized that entertainment is the best way to send a message to the public. Seeing the communicative potential in this industry, I decided to start approaching 3D graphics in order to expand the visual possibilities with which to convey the message.
I am an avid cinephile and gamer, with a strong passion for environments. This passion led me to study set design and eventually pursue a master's degree in CG at Skyup Academy, specializing in digital environments for VFX and video games. Currently, I work with software such as ZBrush, Substance Painter, Maya, and Unreal Engine 5.1. I am dedicated to continuously expanding my skills by learning new programs to create innovative and superior environments.