Martina Soppelsa
Italy3D Artist focused on realistic Hard Surface and Creature (Different, but both AMAZING)
The first time EVER was when I was like 5 or 6. I watch and rewatch Spirit: Stallion of the Cimarron like thousands of time thinking: "I know that this isn't real, but It's AMAZING! How can people create this?". Than How to Train Your Dragon comes when I was 10. From that precise moment all my life was addressed to 3d Animation. At the end with the arrive of Horizon Zero Dawn I've decide that I wanted to create worlds and animals and anything sensational for the rest of my LIFE. Thanks.
Learning: Self Taught
Skills: Adobe Photoshop Adobe Premiere Adobe Substance Painter Arnold for Maya Arnold Render Autodesk Maya Blender Keyshot Renderer Maya Vray ZBrush
Expertise: 2D Animation 3D Animation Concept Art & Illustration Other Visual Effects
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Draft Selection
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender May 23, 2023
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Leveled up to Rookie TBD
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Pro TBD