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Art has been my passion since childhood. My fascination with cartoons and games led me to explore and evolve my creativity in art and animation! This career path has its many challenges however it is worth it and I am looking forward to a better version of myself: a respected figure in the gaming industry. But first! I will do my best to seize and fully express my artistic vision!
From a very young age, I used to like to draw. That later lead into 3D. I always enjoyed drawing characters/monster from scratch and making up a stories in my mind. I downloaded blender, and started making my super simple 3D models. And I realized that, this is it for me! I'm gonna do something I enjoy everyday, and I'll never have to work a day in my life.
Since I was young I always adored animated movies both 2D and 3D, I was interested early on in creative arts and i showed that by drawing and making stop motion movies with my sister. After high school where I did take the media program, I never though I was good enough to apply to animation school or start to learn it on my own. Just recently I applied for Animation and VFX at Futuregames in Stockholm Sweden, and to my surpris I got in, and now know this is what I want to work with
I was basically born with a game pad in my hands and my love and passion for games has been a big part of my life. I started out with a NES, playing all the classics like Mega Man, Zelda and Metroid and have since been a committed player of games from all generations. I have played games all my life, now I want to make them.
Who wouldn’t dream about making video games? - For me I have always been interested in learning how to make my own games since I was a kid. Since I liked drawing a lot, I decided to become a Graphics Artist in High School and continue that route as a Game Artist in college! In 2021 I decided to learn Gamemaker Studios 2 and I applied in 2022 as a Game Design Student in Stockholm, Sweden. Where I am atm learning more about Level Design & Quality Assurance.
Writing, reading and drawing always were my favorite hobbies since childhood, so it was really easy to figure out that I want to work in an creative environment. First I saw myself as a Concept Artist until I finally saw one of the, back then, rare making of videos of a 3D game. That was the moment where I knew 3D Artist would be the job I would want to go for.
Art has always been a huge part of my life, and gaming was introduced to me at an early age through my older brother, two hobbies I still have to this day. It wasn't until the middle of upper secondary school though that I would get the revelation that game development is a legit profession and that I would be able to combine my two hobbies within that field, and so I have through studies and work since 2015.
I thought for the longest time I wanted to be a 2D artist. I always loved drawing and creating characters, and wanted to work in animation. During a digital art course during highschool, I was forced to learn some 3D modelling, and instantly fell in love. Just as in 2D, I wanted to create characters, and I enjoyed every part of the process from character design to modelling, to animation. Realizing my favorite part was rigging, I decided that was what I wanted to work with.