Abenthy Lillieström
SwedenI'm an aspiring technical animator! I want to create rigs and tools to help animators and other 3D artists.
I thought for the longest time I wanted to be a 2D artist. I always loved drawing and creating characters, and wanted to work in animation. During a digital art course during highschool, I was forced to learn some 3D modelling, and instantly fell in love. Just as in 2D, I wanted to create characters, and I enjoyed every part of the process from character design to modelling, to animation. Realizing my favorite part was rigging, I decided that was what I wanted to work with.
Learning: Futuregames
Skills: Maya Substance Painter Unreal Engine 4 ZBrush
Expertise: 3D Animation Other
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Skipped Debut N/A
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Leveled up to Player Mar 25, 2021
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD