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Tarek Abdellatif
Tarek Abdellatif

Tarek Abdellatif


I want to work in one of the big companies in Game industry like Ubisoft or Naughty dog and if not then maybe a smaller independent studio.

I started to like 3D in my last university year when I was studying Computer Science in 2010, I did a big shift in my career so many times after that, I worked at local studios in Egypt that produce a local TV commercials and learn about 3Dsmax, Maya Photoshop, Painter, and Vray, but I always wanted to work in Game industry and worked for one year at Codemasters in Malaysia, now I'm studying Game Art at Think Tank online from Egypt, currently I'm doing my graduation project for my last term.

Learning: Think Tank Training Centre

Skills: Adobe Photoshop Autodesk Maya Substance Painter Unreal Engine 4 Substance Painter Adobe Premier Pro Substance Designer ZBrush Adobe Premiere Pro Marmoset Toolbag 4

Expertise: 3D Animation Architectural Visualisation Game Design & Development Immersive Media Product Visualisation Visual Effects

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Mar 05, 2020
  • Leveled up to Rookie Jun 24, 2021
  • Pro TBD


3D Game Artist at Codemasters Malaysia studios
Kuala Lumpur, Malaysia | Jul 2018 - Jul 2019

3D modeler, unwrap, texture, for low poly game assets like Buildings, props and extra technical tasks related to assets creation for Games.

3D Generalist at Monkeys VFX Studio
Cairo, Egypt | Apr 2016 - Jun 2017

3D modeler, unwrap, texture, lighting and rendering for VFX TV commercial. My role was to model mostly hard surface props and products.

3D Game Artist instructor at Information Technology Institute
Smart Village, 6 October, Egypt | Nov 2020 - Jan 2021

I was responsible for teaching Information Technology Institute students the basics of 3D modeling for games in Smart Village.

Current Education

Think Tank Training Centre
Class of 2021