CITADEL OF QAITBAY
3D game art project based on Qaitbay Citadel in Alexandria, Egypt done in UE4. The project was done for my final Advanced term project at Think Tank training centre online. Special thanks to my supervisor Jason Gullion and my colleagues from this class, other/previous classes and for everyone at Think Tank.
A short video I did using Unreal sequencer and then I used Adobe Premiere do render the final output.
Some of the materials created for the project.
Some props the textures are done in substance painter and the render in Marmoset.