Emily Bisset
United KingdomI aspire to be a 3D material/texture artist either in games, film or fashion.
I liked computers and I liked performing so I thought I would combine them by learning 3D animation but then blossomed into wanting to create 3D art. After graduating, I started using Substance Designer in my spare time, I've now developed a real passion for material creation. Achieved a first in BSc Computer Animation and VFX (Class of 2020) from Portsmouth university.
Learning: Portsmouth University
Skills: Adobe Photoshop Arnold Arnold Renderer Autodesk Maya Foundry MARI Houdini Mari Marmoset Toolbag Marmoset Toolbag 3 Pixar's RenderMan Substance Designer Substance Painter XGen Zbrush
Expertise: 3D Animation Game Design & Development Product Visualisation Visual Effects
Editor's Choice
Draft Selection
Rookie of the Year - Finalist
Rookie of the Year - Finalist
Rookie of the Year - Finalist
Excellence Award
Draft Selection
Rookie of the Year - Finalist
Finalist
Portfolio of the Week
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Skipped Debut N/A
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Leveled up to Player Apr 21, 2020
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Leveled up to Contender Jul 22, 2020
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Leveled up to Rookie TBD
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Pro TBD
• Experience
1 Years internship working in Gillette's visualisation department.