Rookie Awards 2024 - Open for Entries!
Rookies Learning>
Search Filters: M3DS Academy
Round of applause for our sponsors

Since as a kid i was huge fan of movies and games. I was always interested in the 3D world and i wanted to know the way they create and make the art. My initial start in this industry was during my college years.

I've always had a passion for creative media and entertainment, but I think the moment I really realized I wanted to work in this industry was towards the end of my time in high school. That's where I started playing around with a 3D program and from then on I hated myself for not having done it much much earlier.

In 2011, my passion for archviz sparked a journey, which led me to become a self-taught 3D visualiser by 2015. Studying 3D Art & Game Design since December 2023 at M3DS Academy, I'm refining skills for a dynamic role in gaming and film. My goal: embrace studio-level challenges, transitioning from archviz to shaping game worlds or cinematic realms!

I knew from a young age that I would like to be a director and make film art. I watched a lot of movies. So much so that I knew the directors of the films. Then I started to know the composers of the same. I grew up in a modest family where you learned from an early age that success/failure depends only on you. Talent is in vain if there is no hard work in it.

One day the creative people at M3DS decided to organize an event called Game Design How to? which educates over 600 people yearly. After attending this one day event I already learned how to create my very own game in less than 8 hours with Unreal Engine. I instantly new that I wanted to continue down this path, and so I enrolled for the Academic Year at the M3DS Academy.

I realized this was my passion when I attended a 1-day workshop hosted by the same academy I later enrolled in. Back then I had a really vague idea of what I wanted to do, something video-game/art related. I needed a way to get the ball rolling, and this workshop was the perfect opportunity because it was for absolute beginners. It opened up a whole new world, and I was determined to pursue this path.

As a child I watched a lot of animated videos and played a lot of games, now I see things differently, now I want to make my own game or a short animated film. So I started at the M3DS Academy which offers those opportunities at a professional level and my training journey started there.

I was a professional classical musician when I decided to change my life and bring my creativity to another area. I started to learn 3D by myself, and when it got to the point that I needed help I enrolled at M3DS acedmy, where I am a student now.

After I finished high school, I participated to art an University entry test.I didn't manage to be admitted in the univeristy in that year. Because I didn't wanted my artistic process to stop, I was lucky enough to find a 3D Blender course in my city. I went to the interview, was accepted and there I found my passion for 3D art.

I've been drawn to the creative world since I was little, always finding joy in art. As I grew older, I realized that turning my passion into a profession was what I truly desired. It was a gradual realization, fueled by my love for art and a desire to pursue it as more than just a hobby

When I was 15 years old.

My burning passion was born the moment I started playing video games at a young age, from the level design to the gorgeous sceneries, I was hooked. I always wondered how video games were made until I got into the 3D industry.

As long as i know of myselfi wanted to be an artist. I studied traditional art for 6 years and then went to an art academy at the University of Goce Delcev in Stip, Macedonia. I never was able to find my style or direction until i enrolled in M3DS Academy, and fell in love with 3D.

Since a young age I was interested in visual art, which was one of the reasons I enrolled in an art high school and have my bachelor's degree in photography. While also in university I also studied 2d and 3d animation which got me further to improve my skills.

I first realized my passion for working in the creative industries when I was a child. From a young age, I was drawn to artistic activities and forms of expression. Whether it was drawing, writing, or crafting, I always found immense joy in creating something unique and imaginative. As I grew older, this passion for creativity continued to evolve. I began to appreciate the power of storytelling, visual design, and the impact that creative work could have on people's emotions and perspectives.

I always was a fan of video games so I always wanted to know how they are made.

From watching 3D movies and playing a lot of games, I've always wanted to be involved in creating what I saw on the screen. I saw a competition/ workshop from M3DS Academy where there was a short 1 day course for 3D and at the end of the day the finished product was your own game. I went had the time of my life and knew what I wanted to do .

Probably when I was like 17-18 years old. I've always been a fan of animation, special effects, motion graphics, games. I'm big Disney and Marvel fan. I've watched videos of how my favorite Disney movie Lion King was made back in the day and I was intrigued instantly about the whole process. I've also watched how Marvel makes all the special effects, VFX, motion captions for their movies now, how 2K makes NBA2K and I made my choice of what I want to be and what I want to study.

Since a young age, I have shown a great affinity towards art, drawing, video editing, and video recording. I remember sitting for hours and drawing people and scenes from movies that I had paused on the computer. I have known since then that my place belongs in the creative industries. Therefore, I finished architecture college, which has taught me discipline, and gained experience as a graphic designer for several years before finding out that my passion lies in the 3D art industry🪄

I always wanted to focus my career around art, so I became an architect. Later on, a friend showed me some of his work as a 3D artist: character and environment designs. I got inspired and wanted to try to learn something about the Game Design Industry.

As a PC Gamer I realise creative industry is the field where I must work to enjoy the life while working.

I have always had a passion for creating games since I was young. I would create all sorts of imaginary situations and environments in my head of how scenarios would look like in a game. While in high school, I enjoyed 2D animation but didn't like anything related to 3D. One day in college, when I was registering for classes, I saw a course called "Computer Animation" and assumed it was for 2D animation. Plot twist it was a Maya course. And ever since I fell in love with 3D.