Rookie Awards 2024 - Open for Entries!
Illidan Stormage

Illidan Stormage

Jordan Todorovski
by JordanT on 17 Feb 2024

I have finished my 2nd project as I am nearing the end of my first year at the Academy. I've had tremendous fun creating famous Illidan Stormrage from the most popular online MMO game, called World of Warcraft. #maya#animation#dmodeling#zbrush#dmodel#substancepainter#cgi#arnoldrender#art#character#m3dsacademy

13 239 0
Round of applause for our sponsors
I've started creating the model in zbrush, from blockout to high poly.

As soon as i finished the model and i was pleased with the result i've started creating his famous swords.

After finishing the modeling in zbrush i've exported my high poly in autodesk maya, so i can do a retopology of everything i've created, so i can start making the uv maps.

In substance painter i hand painted everything. I also used few generators and filters to get the desired textures.

The last and final stage was making the pose in autodesk maya and using Arnold and Marmoset Toolbag for rendering. Here is the final result i hope you like it.

Comments (0)

This project doesn't have any comments yet.