Mario Stojanov
MacedoniaI love telling stories through environments. AAA game environments are the end goal.
I have always had a passion for creating games since I was young. I would create all sorts of imaginary situations and environments in my head of how scenarios would look like in a game. While in high school, I enjoyed 2D animation but didn't like anything related to 3D. One day in college, when I was registering for classes, I saw a course called "Computer Animation" and assumed it was for 2D animation. Plot twist it was a Maya course. And ever since I fell in love with 3D.
Learning: M3DS Academy
Skills: 3d Substance Designer 3d Substance Painter Adobe Substance Painter Autodesk Maya Marmoset Toolbag Maxon Zbrush Unreal Engine unreal engine 5 ZBrush
Expertise: Game Design & Development
Draft Selection
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Oct 15, 2021
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Leveled up to Rookie May 31, 2022
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Pro TBD