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Simon Zafirovski
Simon Zafirovski

Simon Zafirovski


To become a proficient game/level designer and have my very own game studio. I also love game cinematography and working with cameras.

One day the creative people at M3DS decided to organize an event called Game Design How to? which educates over 600 people yearly. After attending this one day event I already learned how to create my very own game in less than 8 hours with Unreal Engine. I instantly new that I wanted to continue down this path, and so I enrolled for the Academic Year at the M3DS Academy.

Learning: M3DS Academy

Skills: 3d Substance Painter Adobe After Affects Arnold Arnold for Maya Autodek Maya Autodesk Maya Houdini Keyshot Maxon Zbrush Unreal Engine ZBrush

Expertise: 3D Animation Game Design & Development Product Visualisation

  • Skipped Debut N/A
  • Skipped Player N/A
  • Leveled up to Contender N/A
  • Leveled up to Rookie May 31, 2022
  • Pro TBD

Current Education

M3DS Academy
Class of 2020

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