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I've always been interested in art and animation/games but was unsure of how to pursue it as a career. I enjoyed drawing landscapes and making game skins as a hobby, and 2 years ago I luckily had the time and resources to start studying with Think Tank Training Centre. I recently completed the Asset Creation program and have experience creating full scenes in both the film and games workflows
I realized I wanted to work in the creative media and enterainment industry when I begun shooting short movies with my little brother when I was around 12 years old. My passion for visual effects led me to use this moment to study in how to create them. It was then when I discovered the huge area I was heading into. After years of studying compositing on my own, I discovered the CG world, and that took me into a whole new experience. I completely fell in love with it and I've never looked back.
When I first saw Star Wars and Lord of the Rings. I was so mesmerized on the effects and 3d assets that were shown, It literally blew my mind! From that day, I started to learn 3d software, it was a long journey until I actually got in a school that would mentor me to learn the skills in the Industry.
When I was 5, my family got a personal computer and that changed everything.. I would always be playing with mspaint and flash; drawing and making animation shorts of Pokémon or anime characters. Once in a while, I would create my own original characters and designs. During my early teenage years, I got really into competitive sports. My love for them inspired me to make my own games, specifically multiplayer, so I taught myself programming and have been making games mostly by myself since then.
I studied architecture and have worked professionally as an architectural designer. I am passionate about designing immersive, cinematic environments that still feel grounded in reality, crafting narratives through the use of environmental design. I currently work at Tangent Animation as a Surfacing Artist.
Intrigued by the world of multimedia from a young age, I've always wanted to remove barriers to my limits. Today, I want to pursue my life goals and create entertaining, accessible, and immersive experiences in each of my projects. It's for these reasons that I decided to continue my studies in multimedia. In the years to come, I hope to be able to guide and contribute to the creation of innovative games and understand in detail the factors that entertain humans through our screens.
I started my interest in drawing when I was in elementary school. As I grew up watching Sci-Fi movies and animations, I developed my interest in 3D art. I studied digital media design for two years in Hong Kong. Then I moved to Canada to explore wider options for my career and interest. I took a 3D animation course at Centennial College and settled my main goal in 3D environment art. However, I still do character designs and make concept art from time to time.
I was always generally good at drawing, it was one of the only things that I was naturally drawn to, but I've never really considered it as a career opportunity until I finished high school and started looking around for different kinds of opportunities and what I want to do next. And that's pretty much how I realized that I actually wanted to work in the creative industries.