Tristan Lapointe
CanadaI would love to make an impact as Technical Designer on player-driven multiplayer titles.
Intrigued by the world of multimedia from a young age, I've always wanted to remove barriers to my limits. Today, I want to pursue my life goals and create entertaining, accessible, and immersive experiences in each of my projects. It's for these reasons that I decided to continue my studies in multimedia. In the years to come, I hope to be able to guide and contribute to the creation of innovative games and understand in detail the factors that entertain humans through our screens.
Learning: UQAT Montréal
Skills: Abobe Illustrator Adobe Photoshop Illustrator Miro Notion Perforce Unity Unreal Engine
Expertise: Game Design & Development Other
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Leveled up to Debut Aug 20, 2019
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Leveled up to Player Aug 22, 2022
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Leveled up to Contender May 08, 2023
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Design arcade gameplay systems, C# programming in Unity, iterative design methods, create GDDs, SDDs, & pitches, work agilely
Develop new gameplay and VR features, create interactive UIs, add behavioral AI for elements and actors, enhance scene visuals