Rookie Awards 2024 - Open for Entries!
FRED (Kwun To) LAM
FRED (Kwun To) LAM

FRED (Kwun To) LAM

  Canada

I hope to create multiplayer games enjoyed by many and toy figurines loved by many.

When I was 5, my family got a personal computer and that changed everything.. I would always be playing with mspaint and flash; drawing and making animation shorts of Pokémon or anime characters. Once in a while, I would create my own original characters and designs. During my early teenage years, I got really into competitive sports. My love for them inspired me to make my own games, specifically multiplayer, so I taught myself programming and have been making games mostly by myself since then.

Learning: Cestar Collège - Syn Studio

Skills: Clip Studio Paint Photoshop

Expertise: 3D Animation Concept Art & Illustration Game Design & Development Immersive Media Motion Graphics Other Product Visualisation Visual Effects

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Mar 23, 2019
  • Leveled up to Rookie TBD
  • Pro TBD

Experience

Independent Game Developer
Hong Kong, New York City, Montreal | Jan 2009 - Present

· Draw / Paint / Sculpt / Prototype · Developed games from start to finish, responsible for their entirety

Digital Sculptor & 3D Printing Specialist
Hong Kong | Feb 2017 - Jun 2017

· Clients: Disney, Marvel, Dreamworks · Created 3D models using ZBrush and Maya for the production of animatronics · 3D Printed my sculpts

RoboCrits (Thesis Project @ Ringling College of Art and Design)
Sarasota, Florida, USA | Aug 2012 - Apr 2013

· Created concept art · Translated 2D into 3D game-ready assets, imported into Unreal · Produced a short cinematic trailer as a game pitch

Game Developer
Global Game Jam (New York City) | Jun 2015 - Jun 2015

· Finished creating a "4-Player Local Multiplayer Game" from scratch within 48 hours · Awarded "Best Multiplayer Game"

Current Education

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