Pietro Lopez Bernardi
CanadaMy current goal is to continue to develop my skills as an artist and learn everyday something new!
I realized I wanted to work in the creative media and enterainment industry when I begun shooting short movies with my little brother when I was around 12 years old. My passion for visual effects led me to use this moment to study in how to create them. It was then when I discovered the huge area I was heading into. After years of studying compositing on my own, I discovered the CG world, and that took me into a whole new experience. I completely fell in love with it and I've never looked back.
Learning: Self Taught
Skills: Adobe Photoshop Adobe Premier Pro Autodek Maya Autodesk Maya EmberGen Foundry NUKE Gaea Mari Maya Megascans Nuke Nukex Pixar Renderman Pixar's RenderMan Quixel Megascan Speedtree substance Substance Painter Unreal Engine 4 Unreal Engine 5 Vray V-Ray xgen Xgen Interactive Zbrush
Expertise: 3D Animation Game Design & Development Graphic Design Visual Effects
Portfolio of the Week
Rookie of the Year - Finalist
Draft Selection
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Mar 09, 2020
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Leveled up to Rookie Oct 13, 2021
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Pro TBD
• Experience
I freelanced at Vetor Zero for the Toyota “The Journey” commercial, in which I took part as a Look Developer and Lighting artist.
I had the privilege of working for Big Studios in a Look Developer and Shading Artist role in my free time.