Rookie Awards 2024 - Open for Entries!
Pietro Lopez Bernardi
Pietro Lopez Bernardi

Pietro Lopez Bernardi


My current goal is to continue to develop my skills as an artist and learn everyday something new!

I realized I wanted to work in the creative media and enterainment industry when I begun shooting short movies with my little brother when I was around 12 years old. My passion for visual effects led me to use this moment to study in how to create them. It was then when I discovered the huge area I was heading into. After years of studying compositing on my own, I discovered the CG world, and that took me into a whole new experience. I completely fell in love with it and I've never looked back.

Learning: Self Taught

Skills: Adobe Photoshop Adobe Premier Pro Autodek Maya Autodesk Maya EmberGen Foundry NUKE Gaea Mari Maya Megascans Nuke Nukex Pixar Renderman Pixar's RenderMan Quixel Megascan Speedtree substance Substance Painter Unreal Engine 4 Unreal Engine 5 Vray V-Ray xgen Xgen Interactive Zbrush

Expertise: 3D Animation Game Design & Development Graphic Design Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender Mar 09, 2020
  • Leveled up to Rookie Oct 13, 2021
  • Pro TBD


Look Developer and Lighting Artist
São Paulo/Brazil | Aug 2020 - Nov 2020

I freelanced at Vetor Zero for the Toyota “The Journey” commercial, in which I took part as a Look Developer and Lighting artist.

3D Look Developer / Modeller at Big Studios 3D Images LTDA.
São Paulo/Brazil | Feb 2018 - Jun 2021

I had the privilege of working for Big Studios in a Look Developer and Shading Artist role in my free time.

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