Pietro Lopez Bernardi
Pietro Lopez Bernardi

Pietro Lopez Bernardi


My ulimate goal is to work for a company like Pixar, it is my dream since I was around 15 years old. My emphasis is Lighting and texturing

I realized I wanted to work in the creative media and enterainment industry when I begun shooting short movies with my little brother when I was around 12 years old. My passion for visual effects led me to use this moment to study in how to create them. It was then when I discovered the huge area I was heading into. After years of studying compositing on my own, I discovered the CG world, and that took me into a whole new experience. I completely fell in love with it and I've never looked back.

Learning: Academy of Art University

Skills: Adobe Photoshop Autodesk Maya Nuke Pixar Renderman Substance Painter substance xgen Quixel Megascan Pixar's RenderMan ZBrush

Expertise: 3D Animation Game Design & Development Visual Effects

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Mar 09, 2020
  • Leveled up to Rookie TBD
  • Pro TBD


Look Developer and Lighting Artist
São Paulo/Brazil | Aug 2020 - Nov 2020

I freelanced at Vetor Zero for the Toyota “The Journey” commercial, in which I took part as a Look Developer and Lighting artist.

3D Look Developer / Modeller at Big Studios 3D Images LTDA.
São Paulo/Brazil | Feb 2018 - Jun 2021

I had the privilege of working for Big Studios in a Look Developer and Shading Artist role in my free time.

Current Education

Academy of Art University
Class of 2022