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I've always been interested in art and animation/games but was unsure of how to pursue it as a career. I enjoyed drawing landscapes and making game skins as a hobby, and 2 years ago I luckily had the time and resources to start studying with Think Tank Training Centre. I recently completed the Asset Creation program and have experience creating full scenes in both the film and games workflows

I always wanted to do something which is not common in my country, I wanted to stand out and also pursue risky but fulfilling career path. one fine day, when I was playing GTA 5, I was wondering "How can I make these amazing environments that are present in the game", my curiosity piqued, I spent lot of time researching about the industry and dabbled my feet in Blender. I loved and it and decided to become a 3D game Environment artist

Ever since I was little I used to play a lot of games for fun. I was generally into sketching, painting, etc. But when I turned 16, the games I played just mesmerized me with how amazing they look and how they were getting closer and closer to the real world. That's when I realized that I definitely want to be a part of this creative industry.

As a child, my passion for the creative industries ignited when I first experienced the magic of video games like "Tomb Raider" and animated movies like "Toy Story" and "A Bug's Life." It was then that I knew I wanted to pursue a career in the realm of animated movies, VFX and video games.

Slowly throughout secondary school I became aware of the all the work and effort that makes entertainment and creative media possible. After experimenting in my free time with tools and modifications for games I found myself engrossed in the many aspects of creative media. I loved the art others made and now strive to do the same.

Ever since I saw the very first frame of Toy Story, and discovered as a kid that a team of humans made this, I wanted to become part of such a team that makes incredible stuff like that. Due to a series of unfortunate events throughout my life, I never had the chance to even make a move towards becoming a digital artist, until recently. Now I have set my course with only one destination, and one destination only.

A while ago i realised that graphic design is not the coorect path for me, because of that i started to learn more and more 3d. During that I figured out that my passion is in evironment art.

I can not recall the exact date, but Sci-Fi was always a big part of my life.

I always had a passion for everything related to games, but, it was only after entering college and having my first contact with 3d that I was hooked.

It all started with Lego, the freedom to build and create entire worlds of wonder and imagination, a place for amazing stories to unfold! In my early 20's I discovered 3D modeling and considered chasing a career as an Environment Artist.

I realized when I discovered Capilano Universities visual effects program that I wanted to be a part of the vfx industry.

So it actually is a funny story, I wanted to join the army, but my father enrolled me in college for a BFA in Digital Animation. I have drawn creatures and characters since I could hold a pencil, I personally never thought of following art as a career path. After going through the first semesters of college I realized that I loved the process of modeling in 3D. That, combined with my love for videogames lead to me choosing my path towards the game industry.

My father introduced me to video games when I was little and I kept enjoying them as I grew up (I still do!). This sparked my early interest in wanting to work on making 3D models. As someone who loves a good story and being immersed into different worlds, it was tough to choose a focus between the video game and film industry; I eventually chose the latter. Becoming skilled enough to create convincing realistic characters and props is my ultimate goal and challenge!

When I was introduced to Hollywood movies.

After studying Architecture for a few years, I realized that the development of an idea into a complete computer generated outcome was very rewarding. That got me thinking about what I enjoyed most about life, which is immersing myself into films, TV shows, etc. I came to the conclusion that visual effects was the best profession that would mix my enjoyment of creating CGI and my love for the entertainment industry.

Started this path on Oct 2018 , really love every aspect of it

I was fascinated with digital world from a young age. I always wanted to know more about it and how it was created. I started by learning animation but later on found the environment art as my main interest and focus.

The moment I saw film slides from my animator uncles and photographer dad.

I have always loved everything related to art and 3D design. Although I initially went into interior design, I eventually realized that it wasn't my true passion. After moving to Canada and working as an office coordinator for a video game company, I became passionate about the creativity behind the design and creation of video games. Determined to perfect my skills, I enrolled in the Think Tank Training Center with the aspiration of becoming an environment artist.

I've always wanted to create things for a living. I first realised I want to be a part of the entertainment industry when I was looking for undergraduate courses and automatically gravitated towards filmmaking, animation and VFX courses. I pursued my undergraduate degree at NYU in Film and New Media and a year after graduation realised that I could teach myself how to do all the cool stuff I'm always looking at. Currently, I'm pursuing a short certification at Think Tank Training Centre .

I have always been passionate about art and movies. When I was younger, I wanted to work in an animation studio, such as Pixar. Although I studied Art History at university and followed a different path for a while, I returned to my creative roots years later and studied CG Asset Creation for Film at Think Tank Training Centre. I am looking forward to landing my first role in the 3D industry and working with others to bring compelling stories to life.

Thanks to video games, my imagination was inspired to create my own worlds. I realize how every detail in art contributes to the vastness of every environment. Video games fill my passion for computer graphics art.