Viewmodel Hands 2022
Rigged hands for a viewmodel. Sculpted and Rendered in Blender, while Textured in Substance Painter. Single set UV maps ~8k tris [per hand].
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Modeled/Sculpted in Blender
Textured in Substance Painter
Rendered in Blender (Cycles)
Single 4k texture set
(Color, Roughness, Normal)
Single Hand ~8k Tris
Just a simple viewmodel project sculpted and textured from scratch, with a very rough and basic level of detail step incorporated into the workflow. The lod included a 2k, 8k, 32k and a sample of 132k tris, (per arm) pictured below. All other images were rendered with the 8k Tris set.
Rendered out early 2022
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