Wim Lesy
BelgiumI aspire to become a texture artist for film.
Ever since I saw the very first frame of Toy Story, and discovered as a kid that a team of humans made this, I wanted to become part of such a team that makes incredible stuff like that. Due to a series of unfortunate events throughout my life, I never had the chance to even make a move towards becoming a digital artist, until recently. Now I have set my course with only one destination, and one destination only.
Learning: Think Tank Training Centre
Skills: Adobe Photoshop Adobe Premier Pro Adobe Substance Painter Autodesk Maya DaVinci Resolve Nuke The Foundry Mari Vray V-Ray ZBrush
Expertise: 3D Animation Motion Graphics Visual Effects
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Leveled up to Debut N/A
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Leveled up to Player Jun 01, 2021
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD