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I've always wanted to work in the creative field, but due to a lack of resources, I rarely delved into 3D. So, I pursued illustration and 2D animation instead. However, when the opportunity arose, I was able to receive basic training in 3D, which sparked a whole new passion for this field within me.
From an early age I enjoyed drawing game levels of my favorite games. Growing up I went into film and television as a set designer but something was missing. A few years ago I changed sector to devote myself to concept art and finally be where I wanted to be, designing infinite worlds where the only limit is one's imagination.
As long as I can remember, I’ve always drawn, told stories, done comedy. I always wanted to convey emotions, feelings, and make people dream. It was at the beginning of high school that I realized that it was possible, that it could be more than just a hobby. That I could bind my atrait for drawing and my desire to make dream through all a profession they are in the creative industry !
I am Saye Moghadasi, a skilled 2D artist, UI designer, and illustrator specializing in visual development. With over six years of industry experience, I excel in designing captivating game UI and creating stunning 2D game illustrations. My passion lies in delivering exceptional work that enhances user experiences and drives engagement. Feel free to explore my portfolio by visiting the link provided above. Let's collaborate and bring your creative vision to life!
I've played video games ever since I was a kid. I like to look at the varying art styles of the many different video games I've played, especially the animations of playable characters I'm controlling. After dabbling into coding by making video games, I realise I am more interested in the art side of the development. Thus begins my journey in the creative industry.
Throughout my educational & professional journey, I have gained experience in Graphic Design, Interior Design, Animation, XR & UX Design. But what captivated me in these industries was creating visually stunning CG assets & environments. Fueled by my passion for 3D art and games, I quit my job to pursue this path. I was awarded the Warner Bros. Discovery Access Canada's Digital Art Scholarship & I'm currently enrolled in CG Asset Creation for Games; Props & Environments at TTTC.
Everything began when I started creating little paper dragons and making stories about them! I always enjoyed working on this kind of projects since I was little and imagining to work on an animation movie, creating characters and collaborating with a talented team, inspired me to took this path as a personal career!
I aways was attracted to the artistic world, first in drawing, then I discovered 3D with the movie Avatar (james Cameron) and i fell in love with it I choose to specialized in character Rigging, an option I am more at ease then the others (and because body's mecanism is incredible) I have some basic knowledge on modeling too . I'm currently on my 4 year of 3D school, I'll graduate this summer.