Beatriz Lobo Mata
SpainMy long-term goal is to work at an animation or videogames company, creating exciting characters and environments that inspire others,.
About 4 years ago, I figured I wanted to get into 3D modeling. I was studying architecture at the time, but then Irealized I would much rather pursue creative art in the animation industry.
Learning: Lightbox Academy
Skills: 3d Substance Designer 3d Substance Painter Adobe After Affects Adobe Photoshop Adobe Substance Designer Arnold for Maya Arnold Render Autodek Maya Autodesk Maya Auto Desk Maya DaVinchi Resolve DaVinci Marvellous Designer Maxon Zbrush Maya Redshift ZBrush
Expertise: 3D Animation Concept Art & Illustration Product Visualisation
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Skipped Debut N/A
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Skipped Player N/A
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Leveled up to Contender N/A
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Leveled up to Rookie Oct 30, 2023
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Pro TBD