Taanthip Tuchinda
United StatesI want to continually improve upon my current skills, learn new programs and create amazing Characters!
I've always loved science and art, and game development seemed like the perfect intersection of both my interests. I was drawn into this industry because of its supportive community and everyone's constant drive to improve their work. As a Character Artist I love creating visually interesting, memorable characters and telling their stories through design, silhouette and color. Characters are my medium of immersive storytelling!
Learning: Savannah College of Art and Design
Skills: 3DCoat 3d Substance Painter Adobe After Affects Adobe Audition Adobe Photoshop Adobe Premiere Pro Autodek Maya Autodesk Maya Houdini Marmoset Toolbag Marmoset Toolbag 3 Marmoset Toolbag 4 Marvelous Marvelous Designer Maya mixamo Substance Alchemist Substance Designer Substance Painter Unreal Engine Unreal Engine 4 Visual Studio Code Wacom Zbrush Z Brush
Expertise: Concept Art & Illustration Game Design & Development
Draft Selection
Winner
Rookie of the Year - Finalist
Rookie of the Year - Finalist
Rookie of the Year - Finalist
Rookie of the Year - Finalist
Draft Selection
Game of the Year - Highly Commended
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Skipped Debut N/A
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Leveled up to Player Jun 01, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD