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Rookie Awards 2021 | Rookie of the Year

Game Development

Projects entered should include content specifically with the intention of contributing to a computer game. This includes models, environments, animations, fx elements, code and more. The judges will be looking for the best creative and/or technical submissions for this massive category.

Game Development
Round of applause for our sponsors

Winners

On behalf of the sponsors and judges, The Rookies would like to congratulate the following category winners.

Winner

Jasmin Habezai-Fekri

curlscurly

Germany | TH Cologne Game Lab

Games like Animal Crossing sparked my interest from a young age in colorful worlds that are interactive. I have a huge passion for stylized visuals and fantasy themes, which I mostly focus my 3D works on. Since early 2017, I began to dive deeper into 3D and self-studied Blender. While going to university, I dedicated my free time to learning new workflows, while also working for studios such as Square Enix, Airborn Studios and Monomi Park. Currently, I work full-time at Airship Syndicate.

Runner up

Malin Tuomas

malintuomas

Sweden |

Highly Commended

Silke Van Der Smissen

SilkevdSmissen

Belgium | Howest University of Applied Sciences - Digital Arts and Entertainment

When I was younger, one of my favorite things to do when I got home from school was play Crash Bandicoot on our PS1 with my sister and my dad. We'd each take turns and pass around the controller. From there my love for videogames grew. I've always been really interested in art as well. After studying fine arts for 3 years, I realized I could simply merge my love for art with my love for games. So I went to study DAE in Kortrijk, which is what's brought me here! I hope you enjoy some of my work!

Highly Commended

Moreau Clément

clementmoreau

France | Howest University of Applied Sciences - Digital Arts and Entertainment

I started 3D modeling 7 years ago, mainly as a hobby, then slowly started to consider it a viable career possibility. I went to a 3d animation school in Paris, then switched to study game art at DAE Howest in Belgium.

Highly Commended

Aleksandar Danilovac

danilovacaleksandar

Canada | Think Tank Training Centre

For as long as I can remember I wanted to make video games. It was during my college studies that I figured out exactly what I was most interested in.

Highly Commended

Mikel Iriberri

iriberri

Spain | The One Academy of Communication Design

Playing video games for as long as I can remember, background in traditional art & graphic design. The journey started back in 2014 when I created my first cube, there is no way back for me now.

People's Choice

Shira Eilan

shira

Israel | Think Tank Training Centre

I worked for several years in TV productions and after realizing I'd rather be a part of the creation process than an operator, I decided to embark on this path to the 3D world and game development - and have been happy for this decision ever since!

Honorable Mentions

The following winners made a lasting impression on the judging panel and secured highly sought after badges.

Arymanas (Rookie Awards - Finalist) View Entry
benmcdonald (Rookie Awards - Finalist and Rookie Awards - Finalist) View Entry
Alienylemon (Rookie Awards - Finalist) View Entry
LiamW (Rookie Awards - Finalist) View Entry
taanthip (Rookie Awards - Finalist, Rookie Awards - Finalist, Rookie Awards - Finalist, and Winner) View Entry
vgonzalez (Rookie Awards - Finalist) View Entry
BhavikHeetandra (Rookie Awards - Finalist) View Entry
tareklatif (Rookie Awards - Finalist) View Entry
lolaserre (Rookie Awards - Finalist and Rookie Awards - Finalist) View Entry
HalldorH (Rookie Awards - Finalist) View Entry
damiangerrits (Internship - Winner and Rookie Awards - Finalist) View Entry
MathisObeid (Rookie Awards - Finalist) View Entry
marykane (Rookie Awards - Finalist and Rookie Awards - Finalist) View Entry
juh7523 (Rookie Awards - Finalist and Rookie Awards - Finalist) View Entry
jessel (Rookie Awards - Finalist) View Entry
Alpha16 (Rookie Awards - Finalist) View Entry
antoinegerin (Rookie Awards - Finalist) View Entry
gustave (Rookie Awards - Finalist) View Entry
Datmatthiasnguyen (Rookie Awards - Finalist, Rookie Awards - Finalist, Rookie Awards - Finalist, and Rookie Awards - Finalist) View Entry
epaquiet (Rookie Awards - Finalist) View Entry
samryanfecitt (Rookie Awards - Finalist) View Entry
alediazmagan (Rookie Awards - Finalist) View Entry
kaeyrien (Rookie Awards - Finalist) View Entry
Giora (Rookie of the Year - Winner and Rookie Awards - Finalist) View Entry
RajeshParmar (Rookie Awards - Finalist and Rookie Awards - Finalist) View Entry
Hazel (Rookie Awards - Finalist) View Entry
rremo (Rookie Awards - Finalist) View Entry
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saleomkd (Rookie Awards - Finalist and Rookie Awards - Finalist) View Entry
wmurrayart (Rookie Awards - Finalist) View Entry
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adamd1996 (Rookie Awards - Finalist) View Entry
RodneyBurton (Rookie Awards - Finalist, Rookie Awards - Finalist, and Rookie Awards - Finalist) View Entry
usul (Rookie Awards - Finalist) View Entry
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yano (Rookie Awards - Finalist) View Entry
galhadari (Rookie Awards - Finalist) View Entry
jinpark (Rookie Awards - Finalist) View Entry
lazarecolleville (Rookie Awards - Finalist) View Entry
alexanderKluts (Rookie Awards - Finalist) View Entry
JoaoDesager (Rookie Awards - Finalist) View Entry
mattiasvandensaffele (Rookie Awards - Finalist) View Entry

Category Brief

This category is for digital artists that love to create content for computer generated games. This category is targeted towards artists creating 3D content for games, using engines to push their creations to the next level. Show how your animation loops make a game scary, how your lighting dynamically change the mood of a scene, how your code can handle AI crowds and even how your models are perfect for high frame-rates. There are many disciplines in this field and the judges will be reviewing all of them equally, with the goal of finding the artist that they would love to have working on their next game.

Important Notes

  • 2D Game Art should not be submitted to this category. This category is targeted towards 3D Artists specialising in Game Design and Development. If you have amazing 2D Game Art, Concept Art and Digital Illustrations, please submit it to the Concept Art category.
  • You may submit both high resolution assets used in high-end games and ‘cut-scene animations’, and also the more traditional real-time models used for game play. All assets contribute to Game Development and will be judged equally.
  • Don’t have pretty pictures? Share a screencast showing your tools in action. Go one better and even share GitHub code snippets that you wrote for your game or plugin.
  • Ask questions on our Discord Channel if you need help.
  • Review Winning Entries from last year that were selected by our judges.
  • Watch this video demonstration that shows how to create a perfect entry.

Requirements & Deliveries

  • Read the Rules to make sure you are eligible to enter.
  • No team entries allowed for this category.
  • Share your process with the judging panel by including supporting material, not only finished artworks.
  • Share examples of your work that showcase your related skills to the judging panel.

Judging Criteria

The judges are looking for artists that are ready for employment. They are looking for artists with a passion for this category and have worked hard to hone their skills.

The judges will be considering your overall presentation, technical skills, creative skills, variety of content, and employment potential. Treat your entry like a job interview and share your best work to impress the judges.

How to enter

  1. Click Submit Entry button to create an entry page.
  2. Upload your best images, videos and supporting media using our entry page builder.
  3. Select ‘Rookie of the Year > Game Development’ as your nominated category.
  4. Add details including a cover image, title, description, tags, and software used.
  5. Accept rules and confirm eligibility.
  6. Confirm & Submit your entry to judging panel.

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