Randika Piyasena
Sri LankaLove to join the industry as an Environment Artist or a Concept Artist.
Like every teenager, I loved watching movies, tv-series and playing games. I was curious about how environments were built and how cinematic elements were used in production. I wanted to go towards a path connected to this field and learn more about VFX. Yet in our country, since there were no specific paths to enter the movie/game industry until recently - hence I started as an Interior Architect.
Learning: Self Taught
Skills: Adobe Photoshop Adobe Premier Pro Cinema 4D Octane Octane Render Engine Quixel Megascan Sketchup vray
Expertise: Architectural Visualisation Concept Art & Illustration Visual Effects
Draft Selection
Editor's Choice
Editor's Choice
Editor's Choice
Portfolio of the Week
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Leveled up to Debut Mar 01, 2019
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Leveled up to Player Jun 16, 2021
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Leveled up to Contender Aug 07, 2022
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Learned more knowledge about modelling, GPU rendering, and texturing. Handled around 12 projects managing workload and time efficiently.
Designed and visualized various environments, and buildings for clients. Learned new software to improve environment design skills.
Collaborated with other designers on projects. Created detailed 3D models for residential and commercial buildings.
Had the privilege to get a vast amount of knowledge from an award-winning architect. Conducted day-to-day project coordination, and planning