

Patrick Faulkner
United Kingdom
My main goal is to work as a 3D Environment Artist, start from the bottom and work my way up by learning from the industry's specialists .
Ever since playing games at a young age, I always wanted to understand how these games were made. When games starting getting more detailed and more beautiful, I wanted to start making my own. I wanted to learn how to create stories just with a single environment, how to make a mood for an environment and to overall feel proud of my work. When I finished my first environment, that was when I wanted to work in this industry. I felt so creative and just loved the story telling behind each project.
Learning: Ulster university
Skills: Substance Painter Marmoset Toolbag Autodesk Maya Blender Adobe Photoshop Substance Designer Substance 3D Painter Megascans substance Substance Painter
Expertise: 3D Animation Architectural Visualisation Game Design & Development

Draft Selection
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Leveled up to Debut N/A
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Leveled up to Player Mar 17, 2020
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Leveled up to Contender Jul 02, 2020
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Leveled up to Rookie TBD
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Pro TBD