Resident Evil 2 Save Room Fan Art
RE2 Save Room. All models were made by me, however the flowers and the plants were provided by Megascans. The decals on the walls/floor were also provided by Megascans. All other models were made in Maya by me, and textured in Substance Painter. This scene was built in Unreal Engine 4.
This save room has to be one of my favourite within the series. Therefore I wanted to make one of my own, but to add my own style to it also. I went with the whiteboard and VHS/TV to give the scene a more 'Evidence based room' since the Dark room itself was to develop photos and to gather evidence. Furthermore, this scene was before the destruction of Raccoon City, roughly 8 days before the disaster.
View of the scene with and without the lights on. Creates a new feeling to the environment with the added darkness.
A collection of renders included The scene with lighting, Base Colours, Detailed Lighting and Wireframe.