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I first realized I wanted to work in the entertainment industry when I was 14 and wondered how some movie’s scenes were made

Back in 2017 when i started my master in Concept art at BigRock School

I understood this as a child, when I was taking acting and computer courses at school

I realised that I wanted to work in creative media and entertainment industry when I was in high school, where I thought that I could help the "world" through art. I think that arts could make children grow up better if they see good films and cartoons that help them to understand who they are and who they want to be.

I always desired to create something personal and creative, and one day maybe work on a video game

I always loved drawing till I was little and now I want to get involved and use the skills I have learned over the years to do my dream job ;)

I first realized I wanted to work in creative industries when I started understanding how 3d worlds and characters are made to work in a videogame environment; since then I see 3D modelling as a strong form of art capable of bringing all the aspects of art into something you can see from all sides, moving, even syncronized to sounds and music.

Since I was a baby curious girl, I've always felt the constant desire to imagine and create. I attended an Art High School, then I worked for many years as a graphic designer: I was very happy with it, but one day I said to myself 'What if I could do even more? What if I could discover something wider, more creative, more dynamic?' And that's how I signed up to BigRock and started my 3D adventure!

I am passionate about creating compelling 3D designs, animations, and interactive experiences. I am constantly pushing the boundaries of what is possible through 3D design, and I am always looking for ways to improve my skills.

I have always had a great passion for films and videogames, since I was a child, a passion that has always gone hand in hand with that for drawing and painting.

Growing up, I've always had a big passion for art, creating characters, stories and sometimes entire worlds is still one of my favourite passtimes. During the pandemic i picked up Blender as a hobby and continuined to develop it through my last years of high school. After graduation, I found out about BigRock and immediately enrolled in to follow their Master in computer graphics.

During high school, thanks to my passion for videogames and animation, as a very curious guy, i started to discover and learn about what the world behind those productions was like. While finishing my last year of school and during my first job experiences, in my spare time i started to be involved in learning and know about programs and different techniques about the 3D art world and during 2023's summer I took courage and decided to start my journey in this world.

Since I was a child I`ve always dreamt to be an artist. I was very passionate about dinosaurs and robots so I started to learn the basics of drawing with that. Growing up and studying at primary school, planets, stars and the universe was the center of my focus so I started to appreciate the beauty of scence and the freedom of a good story telling. Watching fantasy and sci-fi films and playing videogames introduced me to the world of the 3d art and VFX.

I have harbored a lifelong passion for the realm of digital art and discovered my desire to pursue a career in the artistic industry upon realizing the potential to embark on this creative journey.

I have always had a passion for the art world, I consider myself a creative person. The world of animated films has always been my dream, every time I watch a movie I try to understand how the models were made, if they used shaders or textures, how the rigs and animations were made. I am studying to fully enter this world, I have already had a year experience that has convinced me even more that this is the choice I want to make.

Mi chiamo Marco, da sempre mi appassiona la creazione di personaggi, creature e ambienti ispirati a libri, film, videogiochi, dalla fantasia.

I always follow a creative thought, in projects and works I am the one who proposes ideas and ideas to continue the project. In my life I have worked for years on projects that have stimulated my creativity.

I've always had my head put into art, starting from a very young age. Pencils and markers have always been in my hands, drawing and creating everything and anything. Growing up, videogames took a great part of my life, so I thought... why not combining the two most significant passions I have together? Now what I dream of is seeing my 3D character models have a soul, walk, talk and gift every player a beautiful experience they can remember forever!

Since i was a child, i have always wanted to work in creative and stimulating industries

After earning a bachelor's degree in fine arts, I started wondering what path to take, and after various searches, I found a master's degree in CGI that intrigued me and I enrolled, and from there I knew what path to take.